My Media Pitch

As I move forward with my learning in the Applied Digital Learning program, CSLE(Creating Significant Learning Environment and COVA(Choice, Ownership, Voice, and Authenticity) were the most influential methods to me; CSLE and COVA principles make a huge difference in how engaged you are with the content. The ADL program is built on CSLE + COVA principles (creating significant learning environments and choice, ownership, and voice through authentic learning opportunities). You can learn more about those principles here (Harapnuik, n.d.). With that being said, my innovation plan is to incorporate student engagement activities in computer science classes to offer a meaningful and significant learning environment and showcase COVA methodology too. Check out my publication outline;  Thus, in my publication rough draft, you will find my research that indeed these student engagement activities are effective. Kindly check out my media pitch promotion:

Please find the list of the references that I use for my article in CSTA(Computer Science Association Texas).


Computer Science Org. (2022, April 28). Computer science before college. Code a New Career | Retrieved July 9, 2022, from 

CS1C. (2017, June). The importance of Computer Science Education. CS1C. 

Dweck, C. (2016). Mindset: the new psychology of success. Random House. 

Harapnuik, D. (n.d.). CSLE+COVA.

Horn, M. B., Staker, H., & Christensen, C. M. (2015). Blended: Using disruptive innovation to improve schools. Jossey-Bass. 

Kokotsaki, D., Menzies, V., & Wiggins, A. (2016). Project-Based Learning: A review of the literature. Improving Schools, 19(3), 267–277. 

Kwietniewski, K. M. (2017, August). Literature Review of Project Based Learning. Career & Technical Education Theses. 1.

Malborough .(2022, April). The importance of Computer Science for high school students. Marlborough News. Retrieved July 9, 2022, from 

Salas Rueda, R. A. (2020). Use of the flipped classroom to design creative and active activities in the field of Computer Science. Creativity Studies, 13(1), 136–151. 

Sousa, D. A. (2016). Engaging the rewired brain. Learning Sciences International.

Tucker, C. R., Green, J. T., & Wycoff, T. (2017). Blended learning in action: A practical guide toward sustainable change. SAGE Publications. 

University of Maryland. (n.d.). What is computer science? What is Computer Science? |   

Undergraduate Computer Science at UMD. htps://

Whitmore, R. (2022, April 12). Why is computer science so hard? Online Schools Report.   Retrieved July 9, 2022, from

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