Implementation Overview

The main idea of creating this instructional design was based on my innovation plan to create successful computer science classes in the high school by incorporating student engagement, such as blended learning, flipped classrooms, and project-based learning. I use the 3 Fink column table and my Ubd Template. Since my curriculum is dependent on varying state and national standards, I made sure that I followed the TEA(Texas Education Agency) scope and sequence and TEKS(Texas Education Knowledge Skills) for Fundamentals of Computer Science.

IMPLEMENTATION VIDEO

MY GUIDED QUESTIONS AND ANSWERS

References:

Bates, T. (2019). Teaching in a digital age: guidelines for designing teaching and learning (2nd ed.). BCCampus.

Code.org. (n.d.). https://studio.code.org/courses/csd-2022/standards 

Fink, L. D. (2003). Self-directed guide to designing courses for significant learning. Jossey-Bass.

Fink, L. D. (2013). Creating significant learning experiences, revised and updated: an integrated approach to designing college courses (Kindle). Jossey-Bass.

Harapnuik.org. (n.d.). https://www.harapnuik.org/?page_id=6991#:~:text=COVA%20%E2%80%94%20is%20a%20learner%20centered,authentic%20(A)%20learning%20opportunities.

McTighe, J. &Wiggins, G. P. (2005). Understanding by design. Association for Supervision and Curriculum Development